/*
 * InputLeap -- mouse and keyboard sharing utility
 * Copyright (C) 2012-2016 Symless Ltd.
 * Copyright (C) 2004 Chris Schoeneman
 *
 * This package is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * found in the file LICENSE that should have accompanied this file.
 *
 * This package is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#pragma once

#include "base/IEventQueueBuffer.h"
#include "base/Fwd.h"

#define WIN32_LEAN_AND_MEAN
#include <Windows.h>

namespace inputleap {

//! Event queue buffer for Win32
class MSWindowsEventQueueBuffer : public IEventQueueBuffer {
public:
    MSWindowsEventQueueBuffer(IEventQueue* events);
    virtual ~MSWindowsEventQueueBuffer();

    // IEventQueueBuffer overrides
    virtual    void init() { }
    virtual void waitForEvent(double timeout);
    virtual Type getEvent(Event& event, std::uint32_t& dataID);
    virtual bool addEvent(std::uint32_t dataID);
    virtual bool isEmpty() const;

private:
    DWORD m_thread;
    UINT m_userEvent;
    MSG m_event;
    UINT m_daemonQuit;
    IEventQueue* m_events;
    UINT m_os_supported_message_types;
};

} // namespace inputleap
